public class Ingredients implements GameConstant{
    private int category;
    private int effect;

    public Ingredients(int category){
        this.category = category;

        /* Effect nya tergantung kategori */
        int[] effects = {EFFECT1, EFFECT2};
        this.effect = effects[this.category];
    }

    public int getCategory() {
        return category;
    }

    public void setCategory(int category) {
        this.category = category;
    }

    public int getEffect() {
        return effect;
    }

    public void setEffect(int effect) {
        this.effect = effect;
    }
}